![]() It is a minor thing that you only notice if you well. ![]() Some locations in vanilla have some odd music playing, this fixes that. ![]() XCMO - Music type: These control which music is played in a given location. Would it be okay or beneficial to create a custom patch for some or all of these conflicts?Most of the conflicts are minor, however some would in my opinion need to be patched. XCLR - Regions in Worldspace Tamriel "Skyrim" Some missing items from Dawnguard.esm inlcude:     Some areas have custom values from rcrn so assume those are intended     Other areas have values that match Skyrim.esm but not the values changed by Unofficial Skyrim Patch.esp ![]() XCCM - Sky/Weather from RegionCell\000A9194 has no value I cracked open rcrnShaders.esp in TES5Edit and noticed quite a few conflicts with the Unofficial Skyrim Patch.esp. rcrnShaders.esp appears to use 0.000000 for XCLW - Water Height. What are your thoughts about updating these to match the Unofficial Skyrim Patch.esp or Skyrim.esm? ![]()
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